Send fruit to the next basket
Time a toss so the fruit lands inside the receiving basket. The baskets move, so their positions at launch are only the beginning of the decision. Watch where the receiving opening is travelling before sending the fruit across.
Read the flight time
Tap, press Space or use Toss to launch along a fixed flight. You cannot steer midway. A catch earns one point and makes that basket your next launcher, with a new basket appearing above on the opposite side. A miss costs one chance but keeps the current launcher.
Finish the course
Each of six courses asks for six catches with three chances. Reset returns Ready; Retry starts a fresh selected course. Next follows a clear. Pause and Resume hold your place. Runs end after ten active minutes. A ranked tour shares three chances across six courses; Bank keeps only earned catches.