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Fruit Junction

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Six fresh rounds with three chances in total, up to ten active minutes. One point per correct delivery; bank when ready.

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How to play

Route fruit to its basket

Fruit descends along three vertical rails toward mango, banana and coconut baskets. Send each fruit to the basket with its matching shape. Read the fruit itself as well as the basket colour, especially when two arrivals are close together.

Use the two different switches

The upper lever exchanges left and middle; the lower exchanges middle and right. Use keys 1/2, the switch buttons or tap a lever. Straight and crossed paths show each setting. Their separate heights make two decisions, rather than one rotation of all three rails.

Follow the arriving pairs

Each of six rounds has six pairs: twelve fruits. Keep at least one of three chances to finish. Correct deliveries earn one point; wrong baskets cost one chance each. Both fruits are judged before the result. Runs end after ten active minutes. Ranked tours share three chances; Bank keeps only earned deliveries.

Strategy

Work backward from the basket

Choose the required final rail, then consider whether the lower switch should exchange it. From there, read what the upper switch must do. Planning the two steps in order is clearer than changing both whenever a fruit appears on the wrong side.

Keep the two fruits separate

A switch setting useful for one fruit may send the second to the wrong basket. Track which fruit has already passed a junction and which is still approaching it. Change the next decision when its timing matters, rather than treating a pair as one object.

About the game

An original pair of junctions

Fruit Junction is an original Fun Small Games design. Three rails and two exchanges turn matching into routing. Reset returns Ready; Retry starts fresh. Completed rounds and your selection are remembered in ordinary play; unfinished arrivals are not.