Swap a fruitful match
Select a fruit and a neighbour directly above, below, left or right. A swap must create a horizontal or vertical line of at least three matching fruits. An unsuccessful swap returns the fruit and costs no move.
Getting your game ready…
Thirty moves on this week’s fruit board.
Play this week’s setup. Your highest posted score counts. Only ranked runs appear here.
Sign in to play rankedSelect a fruit and a neighbour directly above, below, left or right. A swap must create a horizontal or vertical line of at least three matching fruits. An unsuccessful swap returns the fruit and costs no move.
Journey has twelve levels: meet both the score target and the requested fruit collection within the move allowance. Cleared fruit falls away and new fruit may make further matches. Quick Play gives you thirty successful swaps to build a score. Cascades score more within the same turn.
A tempting match of the wrong fruit may add points without helping your collection. Look for moves that clear the requested fruit, especially where a row and column can meet.
Before swapping, picture the empty spaces and the fruit that will drop into them. Lower matches can rearrange more of the board. In Journey, finishing with moves left improves your star result; replay a level to try a different route.
Fruit combines a short score round with a longer journey of authored goals. The board still has an element of chance when fruit refills, so a good plan creates opportunities rather than promising a particular cascade. Stars recognise completed goals and remaining moves, not speed.