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Fruit Match

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Thirty moves on this week’s fruit board.

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How to play

Swap a fruitful match

Select a fruit and a neighbour directly above, below, left or right. A swap must create a horizontal or vertical line of at least three matching fruits. An unsuccessful swap returns the fruit and costs no move.

Choose your harvest

Journey has twelve levels: meet both the score target and the requested fruit collection within the move allowance. Cleared fruit falls away and new fruit may make further matches. Quick Play gives you thirty successful swaps to build a score. Cascades score more within the same turn.

Strategy

Follow the level goal

A tempting match of the wrong fruit may add points without helping your collection. Look for moves that clear the requested fruit, especially where a row and column can meet.

Read the fall

Before swapping, picture the empty spaces and the fruit that will drop into them. Lower matches can rearrange more of the board. In Journey, finishing with moves left improves your star result; replay a level to try a different route.

About the game

Two ways through the orchard

Fruit combines a short score round with a longer journey of authored goals. The board still has an element of chance when fruit refills, so a good plan creates opportunities rather than promising a particular cascade. Stars recognise completed goals and remaining moves, not speed.