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Orbit Hop

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Pass the thorn pods through three short laps. Bank your earned points when ready.

Play this week’s setup. Your highest posted score counts. Only ranked runs appear here.

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How to play

Choose the open ring

Keep the frog clear of thorn pods while it circles the pond automatically. Tap, press Space or use Switch lane to hop between the inner and outer lily lanes. The hop changes lanes at the same angle; it does not reverse travel or jump over a pod.

Read both lanes

A thorn pod blocks one ring. Switch before reaching it; a hop into a blocked section is refused. Touching a pod ends the attempt. Complete three laps over 36 active seconds. Each safely passed thorn position scores one point; each full lap scores ten.

Keep the circular view

The two rings remain in view, so you can read a later obstacle before it reaches the frog. There is no third lane or shortcut through the middle. Pause stops the orbit; Restart begins a fresh run. In a ranked run, Bank ends with only earned points.

Strategy

Switch with room to spare

Check the destination lane before tapping. Escaping a nearby pod is useful only if the next arc is clear too. Move early enough to settle into the open lane instead of waiting until the obstacle is directly beside the frog.

Plan an arc, not one pod

Follow the rings around the pond with your eyes. Two staggered pods may call for staying in one lane longer rather than switching after every obstacle. A clear stretch is breathing room to read the next turn of the circle.

About the game

Two paths around one pond

Orbit Hop makes a single tap into a choice between two circular lanes. The overhead pond shows both routes at once. Its challenge is deciding where to travel next, rather than managing jump height or making the frog move faster.