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Jungle Golf

Getting your game ready…

How to play

Pull back, let go

Press anywhere on the course and drag away from where you want the ball to go, as if pulling back a putter. The arrow from the ball shows the direction, and it grows longer and warmer as you add power. Let go to putt. Slide back to where you started to cancel. With a keyboard, the left and right arrows aim, up and down set the power, and Space putts.

Par, strokes and hazards

Each hole shows its par, the number of strokes a strong player would need. You get par plus three strokes before the hole ends; holing out sooner moves you on to the next one. Wooden walls bounce the ball back, sand slows it right down, orange bumpers kick it away faster than it arrived, and the chevrons on a slope show which way it will drift. Water costs a stroke and puts the ball back where you putted from. Logs and poles move on their own beat, so watch one pass before you putt.

Strategy

Bank it off the wood

The dotted guide runs to the first wall the ball will reach and shows which way it will glance off. Walls keep most of the speed, so a corner that blocks a straight line is often an invitation: aim at the wall where the bounce points toward the cup.

Leave yourself a short one

A ball that reaches the cup slowly drops in; one that arrives fast can skip straight over. When an ace looks unlikely, play to a flat spot near the cup rather than charging it. On uphill holes give the ball a little extra, and across a slope aim above the cup so the drift brings it back.

About the game

Golf terms on the card

A birdie is one stroke under par, an eagle two under, and an albatross, also called a double eagle, three under. A bogey is one over par and a double bogey two over. Holing out with your first putt is a hole in one whatever the par. Your scorecard keeps your best result on each hole, and replaying a hole can only improve it.

A jungle course of eighteen

The holes were laid out for this game and add one idea at a time: a straight green first, then a corner, sand, water, bumpers, a slope, and finally logs and poles that move. The last hole puts most of them together. On a wide screen the course turns sideways for a bigger green; every wall and bounce stays the same.